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Hand me my Chainsaw of Editing

Thursday, July 23rd, 2009

The rebuilding and post launch work on impworks is now pretty much done which means I can get back to other projects.  tonight I’ve taken an editing chainsaw to a 120 page text which is the core design for a game and so far I’ve cut it to 60 pages.  Now I’m at the hard part: cutting stuff I want to keep, stuff that took hard thinking or hard research.  I’ve a simple incentive.  I know that if I get this right and this text ends up in print then there is a chance I can see the cut material in print as supplements.

So tomorrow its away with the chainsaw and out with the pruning knife.

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