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Too Many Ideas - Archive for the ‘3d’ Category

XFrog animation in Vue 6 Infinite

Friday, December 15th, 2006

After a little modification and a repeat of the 3 hour render here is the test animation from XFrog 3.5 Full into Vue 6 Infinite using the completely rewritten object import script. It’s one of the animated objects supplied with XFrog. Still not 100% perfect as the objects’ positions wanders a little. However I think […]

My First Victoria 4 Render in Vue

Sunday, December 10th, 2006

A quick render of Victoria 4 in Vue 6 with 4 lights, a spectral atmosphere and global radiosity lighting.

Object Loader Script are Almost Done

Saturday, December 9th, 2006

Finished the new version of the object sequence loader script, almost an entire ground up rewrite of the code. I’m going to spend a while testing it but it does now load numbered sequences of files and has features to load Realflow and Xfrog 3 Full animations. Hopefully no problems will appear during testing and […]

Virtual Fashion Updated

Tuesday, December 5th, 2006

Tonight I’ve been updating software. Several bits of software wanted updates applied all at once. One in particular was frustrating because its update demanded I update video drivers which in turn demanded I install some optional windows updates. All told it took over an hour. Then when running the original software it complained about the […]

Punching Holes in the Sky

Friday, December 1st, 2006

[I’ve added an updated version of this tutorial to my site: Punching Holes in the Sky] Controlling Godrays in Vue 6 Sunbeams, called Godrays by e-on, are one of the new features in Vue 6. They appear when heavy clouds break up the light coming from the sun light source. The atmosphere must be a […]

Heavy Fog in Virtual Venice

Tuesday, November 28th, 2006

Just playing with a heavy fog atmosphere in Vue 6 Infinite. The water is a flat plain with a slightly tweaked dark water material added and the bump map turned into a displacement map. The model is the Bridge of Sighs from Cornucopia 3d.

Vue Python Mass File Conversion Script 0.2

Monday, November 27th, 2006

A fix for some changes I made to clean up version 0.1 of the script for release that as an unfortunate side effect broke it! For more details and to download version two see my web site: Mass Convert Vue Python Script

One Frame Forward Two Frames Back

Sunday, November 26th, 2006

Importing sequences of 3d objects is proving to be something of a challenge. First the sequences of objects themselves are somewhat like small children that don’t like to play nicely with each other. The technique that looked like it had a real chance of running has revealed some interesting difficulties. Hopefully I’ll find a way […]

It's Alive!

Saturday, November 25th, 2006

Well animated at least. After trying a variety of methods to achieve animation in Vue python scripts I think I may well have found a way to achieve a satisfactory result for imported files. Now I need to refine the script to cope with all the nasty things I can think of that people will […]

EcoSystem to CSV / CSV to EcoSystem

Friday, November 24th, 2006

EcoSystem to CSV / CSV to EcoSystem, the last of the Vue Python scripts on the impworks site, have now been cleared as working and so I’ve added a page for it and updated the zip file. That frees me up to concentrate on new work. First on the list will be the revamped object […]

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