Too Many Ideas - Archive for the ‘Vue’ Category
![](https://impworks.co.uk/wp-content/themes/impworks2014/img/alt-featured-images/003F3F.png)
Happy Christmas 2022!
Sunday, December 25th, 2022Made with: MoI – Modelling the Church Plant Factory – Tree generation Vue – Landscape, Composition, Texturing, Sky, Lighting and Rendering Digital Auto Painter – Post Render effects Affinity 2 – Mixing several DAP versions to get the final picture
![](https://impworks.co.uk/wp-content/themes/impworks2014/img/alt-featured-images/EB0202.png)
Happy Christmas
Friday, December 25th, 2020Based on a render in Vue with lots of postwork.
![](https://impworks.co.uk/wp-content/themes/impworks2014/img/alt-featured-images/003200.png)
Centre Finder Vue Checked
Sunday, November 1st, 2020Checked my old centre finding script for Vue today and it works perfectly with the current release of Vue.
![](https://impworks.co.uk/wp-content/themes/impworks2014/img/alt-featured-images/067806.png)
Camera Save and Load as CSV Files Revisited
Sunday, October 18th, 2020Camera Save and Load as CSV Files needed a tiny update to be compatible with the current version of Vue – “true” needed to be changed to “True”. I’ve uploaded version 4 and it can be downloaded now.
![](https://impworks.co.uk/wp-content/themes/impworks2014/img/alt-featured-images/067806.png)
Add Material Layer Revisited
Sunday, October 11th, 2020I’m planning on checking all the Vue Python scripts I have posted here still work. So first up Add Material Layer which passes testing with flying colours.
![](https://impworks.co.uk/wp-content/themes/impworks2014/img/alt-featured-images/970808.png)
Two Vue Renders
Saturday, February 10th, 2018So I was messing around in Vue with some real world terrain data and I rather like this test render. Anyway I was wondering – would it look good with a couple of giant science fiction buildings dropped in so just to try it I dropped in a couple of Stonemasons creations from Daz3d. They […]
![Turbulance 1.0](https://impworks.co.uk/wp-content/uploads/2015/09/Velocity0-Turbulance1-0-e1443735393858-150x150.jpg)
Playing with Vue 2015 Particles Again
Thursday, October 1st, 2015I’ve been playing some more with Vue’s particle systems this week. I’ve updated the turbulence experiments page with a second experiment – a test of the impact of the turbulence setting on a point emitter that creates an expanding field of black spheres.
![A Vue Particle System emitting a stream of black spheres with a turbulence setting of 1.4](https://impworks.co.uk/wp-content/uploads/2015/09/Turbulance1-4-e1442005219488-140x150.jpg)
Vue Particle System Experiments
Friday, September 11th, 2015I’ve been playing with Vue’s particle systems ever since they were added in 2011. I’ve just added a page for one of the experiments – a simple test of the impact of the turbulence setting on an emitter that creates a vertical jet of black spheres.
![](https://impworks.co.uk/wp-content/themes/impworks2014/img/alt-featured-images/BA5A0B.png)
SkinVue and Daz Genesis 2 Figures
Saturday, May 17th, 2014I use Daz figures a lot for making pictures to help me remember what a character looks like for a story and for NPC illustrations for games. I do pretty much all my rendering in Vue so a certain amount of tinkering with textures is required. I’ve used SkinVue for a long time for that […]
![](https://impworks.co.uk/wp-content/themes/impworks2014/img/alt-featured-images/01BC01.png)
Vue Python: Working with the Camera Settings Tutorial
Monday, November 25th, 2013I’ve posted a new tutorial for Vue – Working with the Camera Settings.