Too Many Ideas - Posts Tagged ‘game structure’
Pelgrane talk at Dragonmeet 2010
Monday, November 29th, 2010The following notes come from the seminar at Dragonmeet (27th November 2010) by Kenneth Hite, Robin D Laws, Simon Rogers and Gareth Hanrahan. I didn’t record the talk so these are just notes that I took that give the gist of what was being said. They’re also only the notes about investigative gaming. I’m providing […]