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Terrain Sculpting Python Script WIP

Monday, April 9th, 2007
2 Comments

Making a terrain for a model to stand on can be a time consuming process in Vue. I know a couple of tricks to make work but I wanted something to make it easier. A python script seemed the obvious answer. I’ve been hacking around with it all weekend. It’s not ready for public release yet because for larger terrains it runs very slow. I want to see if I can paint some go faster stripes on the side. I also want to tidy the code up a bit. However as a bit of a teaser here is a little demo of making platforms for a cylinder and a cube to stand on…

First a cylinder and a cube above the terrain.

Now I run the script and the terrain is modified.

Finally I drop the cube and cylinder onto the terrain.

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2 Responses to Terrain Sculpting Python Script WIP

Mark Wednesday, October 10th, 2007

Yes and that works if you don't want the object to be sitting on a horizontal terrain but perpendicular to the terrain. There are many cases, such as buildings, where you want them to have a horizontal plateau to sit on. Thats when this comes in handy.

Anonymous Wednesday, October 10th, 2007

you can also use smart drop, select object and right click on drop icon, need drop more, right click again.

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