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Too Many Ideas - Archive for the ‘My Stuff’ Category

STEEPVM Timeframes

Wednesday, December 20th, 2006

To use STEEPVM as a writer there are a number of timeframe issues you need to address. The first one is the starting point you’re working from. If your writing science fiction your most likely starting point is today. For alternate history you need to pick the point at which history diverges and decide why. […]

Object Sequence Importer and EcoSystems

Monday, December 18th, 2006

I’ve had several e-mails asking if the animations made with the Object Sequence Importer I posted yesterday can be used in EcoSystems. A few quick test revealed the following: Sequences can be saved as VOBs following the method for saving the scripts result explained in yesterdays article. Sequences saved as VOBs and then loaded into […]

Object Sequence Importer Version 0.2.4

Sunday, December 17th, 2006

Object Sequence Importer Instructions for version 0.2.4 Tested using Vue 5 Infinite 5.11-02 and Vue 6 Pre Release build 288741 What is it? The object sequence loader is a script that loads a sequence of 3d model files in a format Vue can import (obj, vob, 3ds, lwo, shd, cob and some other formats) How […]

Send for Jorj X. McKie

Saturday, December 16th, 2006

In case you don’t recognise the name Jorj X. McKie is the lead character in several stories by Frank Herbert. He works for an agency charged to slow down a vast galaxy spanning government by conducting dirty tricks “in lieu of red tape”. I don’t need the help of a saboteur extraordinary to slow the […]

XFrog animation in Vue 6 Infinite

Friday, December 15th, 2006

After a little modification and a repeat of the 3 hour render here is the test animation from XFrog 3.5 Full into Vue 6 Infinite using the completely rewritten object import script. It’s one of the animated objects supplied with XFrog. Still not 100% perfect as the objects’ positions wanders a little. However I think […]

STEEPVM Adding the Unknown

Wednesday, December 13th, 2006

STEEPV is a tried and tested way of working and with a thirty-year pedigree. It works well in its own field and some of its results read like science fiction. However it is not perfect if your writing includes what might be seen as less hard science and more fantasy elements. Magic, monsters, gods, religions […]

My First Victoria 4 Render in Vue

Sunday, December 10th, 2006

A quick render of Victoria 4 in Vue 6 with 4 lights, a spectral atmosphere and global radiosity lighting.

Object Loader Script are Almost Done

Saturday, December 9th, 2006

Finished the new version of the object sequence loader script, almost an entire ground up rewrite of the code. I’m going to spend a while testing it but it does now load numbered sequences of files and has features to load Realflow and Xfrog 3 Full animations. Hopefully no problems will appear during testing and […]

STEEPVM Introduction

Wednesday, December 6th, 2006

Sometimes ideas are lurking around in the most unexpected places. Planners in business, marketing and government use what they call scenarios to try to predict the future. They usually start with the present day and try to extrapolate what the future will be like if certain changes happen. Historians sometimes create counter factual histories to […]

Virtual Fashion Updated

Tuesday, December 5th, 2006

Tonight I’ve been updating software. Several bits of software wanted updates applied all at once. One in particular was frustrating because its update demanded I update video drivers which in turn demanded I install some optional windows updates. All told it took over an hour. Then when running the original software it complained about the […]

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