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Too Many Ideas - Archive for the ‘My Stuff’ Category

New impworks Logo

Thursday, February 23rd, 2006

I’m going to stop being indecisive and post up three versions of the logo. First the large version. Then the small (web) version. A greyscale version for print.

Holding my Horses

Wednesday, February 22nd, 2006

I think I’ll hold off posting the logo for another day. Sketched out the database that’s going to sit behind my new site. No point in learning how to write code and then not use it to make my own life easier. Trying to persuade myself to normalise the design now. I feel the will […]

Logo Tweaking

Wednesday, February 22nd, 2006

Spent a couple of hours tonight tweaking my new logo till I got something I think I’m happy with. If I’m still happy with it tomorrow I may post a copy for the world to see. Or I may be a coward and not…

Men of Action!

Tuesday, February 21st, 2006

Watched a 1960s promo film/making of for “The Dirty Dozen”. Some shots of the actors and crew at work. Some of them at play. An info light version of the extras so beloved of the DVD makers of today. What was funny was the voice over. How they kept telling us that the cast were […]

Web Site Move Slowly Closer

Sunday, February 19th, 2006

No writing today (yet). Just catching up on dull old house work and leg work. Finally bullied myself into working up the design for the new web site. Then sorted out the XHTML & CSS. Then reworked it till it looked OK in both IE and Mozilla Firefox. Then sorted out the logo I’ve been […]

Building a Better Future

Tuesday, February 7th, 2006

Well I’ve taken a break from working on the game today to knock together an essay on a method of creating alternate histories for writers. Its heavily borrows from some techniques used by governments and businesses. In fact some of the scenarios they come up with using their technique read like passable settings for science […]

First thoughts on New Game with No Name (Yet)

Monday, January 30th, 2006

So I want to do stuff for the new web site. I’ve got several stories underway. I should come up with a game idea to work on too. For years I’ve been playing round with an idea for a game that can be used as both a role playing game and a wargame without any […]

Spodbox is Dead, Long Live Spodbox

Thursday, January 26th, 2006

I think I’ve found the reason I was looking for… What seems a long time ago. When the web was new(ish), before anyone paid me to worry about any corners of it, when Internet projects were human interest stories at the end of the local news, a friend of a friend let me have some […]

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