Too Many Ideas - Archive for the ‘My Stuff’ Category

Noir Fairy Tale Passes 30k
Monday, December 4th, 2006My Noir Fairy Tale past thirty thousand words after a sticky start thanks to a little advice from Raymond Chandler – "When in doubt have a man come through the door with a gun in his hand."

Punching Holes in the Sky
Friday, December 1st, 2006[I’ve added an updated version of this tutorial to my site: Punching Holes in the Sky] Controlling Godrays in Vue 6 Sunbeams, called Godrays by e-on, are one of the new features in Vue 6. They appear when heavy clouds break up the light coming from the sun light source. The atmosphere must be a […]

How I Write
Thursday, November 30th, 2006I’ve tried various methods of writing fiction. From the obscure snowflake method to the well known (and probably overdone) heroes journey. I was reading a post on John Rogers Kung Fu Monkey blog Writing: The Knuckleball and it made me think about the method I come back to time and again that grew out of […]

Heavy Fog in Virtual Venice
Tuesday, November 28th, 2006Just playing with a heavy fog atmosphere in Vue 6 Infinite. The water is a flat plain with a slightly tweaked dark water material added and the bump map turned into a displacement map. The model is the Bridge of Sighs from Cornucopia 3d.

Vue Python Mass File Conversion Script 0.2
Monday, November 27th, 2006A fix for some changes I made to clean up version 0.1 of the script for release that as an unfortunate side effect broke it! For more details and to download version two see my web site: Mass Convert Vue Python Script

One Frame Forward Two Frames Back
Sunday, November 26th, 2006Importing sequences of 3d objects is proving to be something of a challenge. First the sequences of objects themselves are somewhat like small children that don’t like to play nicely with each other. The technique that looked like it had a real chance of running has revealed some interesting difficulties. Hopefully I’ll find a way […]

It's Alive!
Saturday, November 25th, 2006Well animated at least. After trying a variety of methods to achieve animation in Vue python scripts I think I may well have found a way to achieve a satisfactory result for imported files. Now I need to refine the script to cope with all the nasty things I can think of that people will […]

EcoSystem to CSV / CSV to EcoSystem
Friday, November 24th, 2006EcoSystem to CSV / CSV to EcoSystem, the last of the Vue Python scripts on the impworks site, have now been cleared as working and so I’ve added a page for it and updated the zip file. That frees me up to concentrate on new work. First on the list will be the revamped object […]

Characters on the Couch
Wednesday, November 22nd, 2006I really need to come up with something else to blog about on Wednesday’s. Honest I will. For next week. Really. Until then though I’ve put up a PDF of the complete Characters on the Couch on the all new impworks On Writing page.

Vue Python Mass File Conversion Script
Monday, November 20th, 2006A new python script for vue that loads all the 3d files of a specified format from a directory and saves them in another format into a specified directory. Uses Vue to do the conversion (I’ve tested it in vue 6 pre release). It can convert between obj, 3ds, lwo, c4d ,cob, dxf and shd […]