Too Many Ideas - Posts Tagged ‘encounter difficulty’
Variations on the Difficulty Theme
Thursday, May 20th, 2010In The Danger of Difficulty Despair – With Graphs I talked about the risk of a game suffering from boring encounters if the difficulty progression was always identical. I showed, with the aid of graphs, how linear encounter difficulty combined with character improvement at the end of each adventure could create a universe which sees […]
The Danger of Difficulty Despair – With Graphs
Thursday, April 8th, 2010I was going through some very old gaming files from when I was at college and came across some notes on designing the difficulty of encounters in a tabletop role playing game. A few weeks ago I questioned if Role Playing Games Need XP and the notes reminded me that in a game with experience […]