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Too Many Ideas - Posts Tagged ‘pepakura’

Paper House for Gamers Updated

Monday, September 24th, 2007

A month ago I posted a beta version of a simple models house for wargamers and role players. I’ve had some feedback on it: a request for chimney stacks, variations of the ends and an extension for the ends. I’ve also added some assembly instructions too. I’ve posted the first of the PDFs this morning […]

Paper House Beta 1

Thursday, August 23rd, 2007

I started work on a set of simple, cardboard building models using pepakura originally for Serious and Organised but which, like Serious and Organised, I’ve yet to finish. A discussion on the SFSFW mailing list kicked me into finishing a simple one of a house. It can either be used as a single, semi-detached house […]

Pepakura Revisited

Monday, August 20th, 2007

When I first got Pepakura designer I played with it a bit but didn’t really get into using it. The last couple of days I’ve been playing with it again working up some simple building models for table top gaming. I’ll post the first buildings soon if I’m happy with them.

One year of Too Many Ideas

Monday, January 29th, 2007

Just noticed this blog was a whole year old last week. So here’s a round up of projects started and progress so far. Serious and Organised / Men of Action / The ABC System: system written needs play testing. Arædan: Originally called Untitled Fantasy #1. In need of editing. The Seer: About 50% written and […]

Send for Jorj X. McKie

Saturday, December 16th, 2006

In case you don’t recognise the name Jorj X. McKie is the lead character in several stories by Frank Herbert. He works for an agency charged to slow down a vast galaxy spanning government by conducting dirty tricks “in lieu of red tape”. I don’t need the help of a saboteur extraordinary to slow the […]

Pepakura Basics

Tuesday, September 12th, 2006

Between watching CSI:Miami and one of my favourite West Wing epidsode “The Supremes” on DVD I’ve played a little more with Pepakura designer. Just trying to get to grips with getting workable meshes out of it that have some curvature in the shapes without being too fiddly to assemble. Looking forward to getting some suitable […]

Pepakura Experimental Space Vehicle Number 1

Monday, September 11th, 2006

I blogged about Pepakura Designer last Saturday in my imaginatively titled "Pepakura Designer". I got my activation key last night and started messing around with it. The screen shot above is of my first experiment – a simple space ship in the style of a golden era science fiction design. Unfortunately it has a small […]

Pepakura Designer

Saturday, September 9th, 2006

Came across a little shareware application that will take simple 3d models and produce a design for a paper mesh of the model. It can read a lot of fairly standard formats like wavefront object (.obj), lightwave (.lwo) and 3d studio (.3ds). It can also read some texture maps too. I’ve not got anything to […]

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