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Too Many Ideas - Posts Tagged ‘Writing’

Habbits

Monday, March 19th, 2007

Until my broadband problems I was a habbitual blogger. I’m finding it hard to get back into the habbit of blogging every night. Each post may not have had a huge amount of value and sometimes the signal to noise here was probably a bit low but the habbit kept me focused on delivering things […]

Fixing the Little Things

Monday, February 5th, 2007

Just been fixing niggly little errors around my impworks web site. Putting permanant redirects into files that had moved from the old site back last year but which were now showing up in google’s web masters tools. The number of badly written tutorials and sites about using htaccess redirects amazes me. It’s not a hard […]

Writing to Relax

Friday, January 26th, 2007

There are times when I can’t write after a day at work because I just don’t feel like it. Then there are days, like today, where it’s so nice just to let my mind be somewhere other than the space that work takes over in my head and write. Nothing particularly exciting just some work […]

Plutoed gets Plutoed

Tuesday, January 9th, 2007

At lunchtime I thought tonight I was going to blog about The American Dialect Society’s choice of Word of the Year. It got Plutoed. This afternoon I thought it might be that the BBC’s new children’s spy show M.I.High is supposed to be about teenage members of MI9. Not sure why anyone would reactivate the […]

jaWiki

Sunday, December 31st, 2006

jaWiki is a small but growing wiki about screenwriting. Well worth a look.

STEEPVM Timeframes

Wednesday, December 20th, 2006

To use STEEPVM as a writer there are a number of timeframe issues you need to address. The first one is the starting point you’re working from. If your writing science fiction your most likely starting point is today. For alternate history you need to pick the point at which history diverges and decide why. […]

STEEPVM Adding the Unknown

Wednesday, December 13th, 2006

STEEPV is a tried and tested way of working and with a thirty-year pedigree. It works well in its own field and some of its results read like science fiction. However it is not perfect if your writing includes what might be seen as less hard science and more fantasy elements. Magic, monsters, gods, religions […]

STEEPVM Introduction

Wednesday, December 6th, 2006

Sometimes ideas are lurking around in the most unexpected places. Planners in business, marketing and government use what they call scenarios to try to predict the future. They usually start with the present day and try to extrapolate what the future will be like if certain changes happen. Historians sometimes create counter factual histories to […]

Punching Holes in the Sky

Friday, December 1st, 2006

[I’ve added an updated version of this tutorial to my site: Punching Holes in the Sky] Controlling Godrays in Vue 6 Sunbeams, called Godrays by e-on, are one of the new features in Vue 6. They appear when heavy clouds break up the light coming from the sun light source. The atmosphere must be a […]

How I Write

Thursday, November 30th, 2006

I’ve tried various methods of writing fiction. From the obscure snowflake method to the well known (and probably overdone) heroes journey. I was reading a post on John Rogers Kung Fu Monkey blog Writing: The Knuckleball and it made me think about the method I come back to time and again that grew out of […]

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