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Too Many Ideas - Posts Tagged ‘xfrog’

Thursday Thirteen #2

Thursday, March 22nd, 2007

Thirteen Things about Mark’s graphical workflow… 1. Vue 6 Infinite: for creating landscapes and producing 3d images. 2. Poser 7: to create characters that I use in Vue. 3. Paint Shop Pro 7: for post work and texture making. 4. Expression 3: for creating vector art, post processing and texture making. 5. Serif Page Plus […]

One year of Too Many Ideas

Monday, January 29th, 2007

Just noticed this blog was a whole year old last week. So here’s a round up of projects started and progress so far. Serious and Organised / Men of Action / The ABC System: system written needs play testing. Arædan: Originally called Untitled Fantasy #1. In need of editing. The Seer: About 50% written and […]

Snowflake Number 3

Sunday, January 7th, 2007

A third snowflake made in XFrog and rendered in Vue 6 Infinite.

Snowflake Number 2

Friday, December 29th, 2006

Another snowflake made in XFrog and rendered in Vue 6 Infinite.

Snowflake Number 1

Tuesday, December 26th, 2006

A snowflake made in XFrog and rendered in Vue 6 Infinite.

Object Sequence Importer Version 0.2.4

Sunday, December 17th, 2006

Object Sequence Importer Instructions for version 0.2.4 Tested using Vue 5 Infinite 5.11-02 and Vue 6 Pre Release build 288741 What is it? The object sequence loader is a script that loads a sequence of 3d model files in a format Vue can import (obj, vob, 3ds, lwo, shd, cob and some other formats) How […]

Send for Jorj X. McKie

Saturday, December 16th, 2006

In case you don’t recognise the name Jorj X. McKie is the lead character in several stories by Frank Herbert. He works for an agency charged to slow down a vast galaxy spanning government by conducting dirty tricks “in lieu of red tape”. I don’t need the help of a saboteur extraordinary to slow the […]

XFrog animation in Vue 6 Infinite

Friday, December 15th, 2006

After a little modification and a repeat of the 3 hour render here is the test animation from XFrog 3.5 Full into Vue 6 Infinite using the completely rewritten object import script. It’s one of the animated objects supplied with XFrog. Still not 100% perfect as the objects’ positions wanders a little. However I think […]

Object Loader Script are Almost Done

Saturday, December 9th, 2006

Finished the new version of the object sequence loader script, almost an entire ground up rewrite of the code. I’m going to spend a while testing it but it does now load numbered sequences of files and has features to load Realflow and Xfrog 3 Full animations. Hopefully no problems will appear during testing and […]

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