Too Many Ideas - Archive for the ‘My Stuff’ Category

Another Blast from the (Blog Past): Describing a Character like a Spy
Friday, July 3rd, 2015Found an old blog article while I was looking for something else. Thought I’d give it an easier to find home… Describing a Character like a Spy

Almost Wordless Wednesday 38
Wednesday, July 1st, 2015
Writers’ Databook
Friday, June 26th, 2015I’ve started compiling some of the rather random data I’ve collected in my writers’ databook.

What’s the Best Way to Share GM Resources?
Tuesday, June 23rd, 2015I’ve some collections of resources I’ve built up over the years for GMing. Things like maps, plans and NPC portraits. I’ve been thinking of posting them here but was wondering what the most useful way of sharing was for other GMs. So here is a quick poll. Hope you’ll vote!

Language Cherries and Lemons for Trail of Cthulhu
Sunday, June 21st, 2015Two ideas on ways of encouraging players of Trail of Cthulhu to take more languages. Originally I was going to just suggest the carrot of free languages using cherries but then a friend wanted to use a stick approach so I came up with lemons for them… Language Cherries and Lemons for Trail of Cthulhu.

Almost Wordless Wednesday 36
Wednesday, June 17th, 2015
Almost Wordless Wednesday 35
Wednesday, June 10th, 2015
Almost Wordless Wednesday 34 – The Return
Wednesday, June 3rd, 2015
It’s Alive!
Sunday, May 31st, 2015Well really It’s Refurbished! but I prefer a Universal Horror quote to a Homes Under the Hammer quote. Anyway today after months of toiling at the webface I’ve finished rebuilding this site with a hand made theme based on the fantastic Foundation 5. I have had “fun” with SASS and Git. I’ve extracted 3 years […]

Yarn RPG 0.1
Wednesday, December 10th, 2014Yarn is pretty simple mash up of WaRP System and DramaSystem. This is a pretty early draft and at the moment I’ve not really done a lot more than trying to pull the two SRDs together and try to iron out some of the join marks. There are no series pitches in version 0.1 I hope […]