Too Many Ideas - Posts Tagged ‘Tutorial’
Vue 11 Particle Rendering
Saturday, November 3rd, 2012Following on from Vue 11 Basic Particles Basic Set Up here is a second short video covering the different styles of rendering for Vue 11 particles.
Vue 11 Basic Particles Basic Set Up
Thursday, November 1st, 2012I’ve had a couple of emails asking how to set up a particle system in Vue 11 so here is a quick tutorial on setting up a very basic particle system and rendering it.
Vue Python: GetFirstHitObject Tutorial
Sunday, October 24th, 2010I’ve been meaning to write some tutorials on writing Vue’s Python for awhile. The obvious place to start would be with some basic stuff. I will get to some of those eventually. First though one is a short tutorial on Vue’s GetFirstHitObject. I get more Emails about this than any other function. Hopefully this will […]
Eighth Vue Theatrical Lighting Rig Updated
Tuesday, September 28th, 2010It’s that day of the week again. Here is my 8th updated Vue lighting rig which this week uses two lights shining horizontally on a figure
Seventh Vue Lighting Rig Update
Tuesday, September 14th, 2010Here is the now regular update for a Tuesday of one of my old Vue lighting rigs: tonight’s features Spotlights at 45 degrees from the Front and Back
Sixth Vue Lighting Rig Updated
Tuesday, September 7th, 2010I’ve posted my latest revised theatrical lighting rig tutorial for Vue ~ Two Spots 45 Degrees From the Side
Fifth Vue Theatrical Lighting Rig Revised
Tuesday, August 31st, 2010My latest revised theatrical lighting rig tutorial for Vue.
Fourth Theatrical Lighting Rig Revised
Tuesday, August 24th, 2010Just finished rendering fresh images for a revised version of my fourth theatrical lighting rig tutorial.
Third Vue Theatrical Lighting Rig Updated
Tuesday, August 17th, 2010I’ve posted the third revised lighting tutorial tonight ~ Single Spot Slightly Behind.
Second Lighting Rig Updated
Tuesday, August 10th, 2010I’ve updated the second of my old theatrical lighting rig tutorials tonight: Vue Lighting Rig: Single Spot Slightly to One Side with fresh renders and some small revisions to the text.