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Too Many Ideas - Posts Tagged ‘Games’

7th Sea: The Green Men of Avalon

Friday, September 3rd, 2010

The Green Men of Avalon are an order of heroes I created for my 7th Sea game.  Little is known of them except their public appearances as escorts to the Queen on public occassions.  Here tonight for your enjoyment I post their unique weapon and fighting school.

The Bare Belly Coast Away

Thursday, August 26th, 2010

Just sent off an article for Ragnarok a group of desert countries for Wessex Games’ Strange Tydes.  Along with details of each nations navy there are also new ship options including Lateen Rigging, naptha projectors and early cannons. The last bit of work tonight was to draw a map to go with the article.  I […]

7th Sea Burning & Ravenloft Ablaze

Thursday, August 19th, 2010

My 7th Sea feature review was my first article for Valkyrie. Its one of my favourite games of all time. At university I took a course on fire relating to building design. So when I was talking to a ‘zine (that I don’t think ever appeared) about 7th Sea articles and they were planning other […]

Variations on the Difficulty Theme

Thursday, May 20th, 2010

In The Danger of Difficulty Despair – With Graphs I talked about the risk of a game suffering from boring encounters if the difficulty progression was always identical.  I showed, with the aid of graphs, how linear encounter difficulty combined with character improvement at the end of each adventure could create a universe which sees […]

Rules for Beetle and other Old Games

Wednesday, October 14th, 2009

Years ago I was asked for a set of rules for the game Beetle and the other day I got an email asking if I still had them.  So tonight I’ve posted them into my games section along with the rules for Dice Poker, Tiddley-Winks Football and Tiddley-Winks which I found sitting around on my […]

How to Open a Door

Wednesday, July 22nd, 2009

I’ve posted an updated excerpt from an article I wrote for Valkyrie Magazine issue 25: Open the Door on how characters go through doors in different games.

Miniature Pulp Era Posters

Monday, July 20th, 2009

Back in August 2007 I posted a set of Miniature Victorian and Edwardian Posters which at the time didn’t really seem to get a lot of downloads or get any feedback. When I rebuilt the impworks website I almost left them out and the file got moved round late compared to some of the python […]

Ragnarok 53

Tuesday, February 24th, 2009

Issue 53 of Ragnarok, the Society of Fantasy and Science Fiction Wargamings magazine, is out now and includes an article by me – When Ants Attack – for use with the game Tusk. This issue, and the last three back issues are also now available from Wargames Vault as PDFs.

'Addicted' to Addiction

Thursday, November 13th, 2008

As I get older one thing that annoys me more and more is the quantity of what passes for journalism. The rise of editorial over actual reporting. The need to have a journalist at the scene of the event to give a live report to camera and have a nice chat with the studio where […]

Sugary Pulp Research Goodness

Monday, July 14th, 2008

I love it when research material falls into my lap. I came across a book about the espionage and shady goings on in Shanghai in the 1920s-40s era for the massive sum of £1.99 in my local remaindered book shop on Saturday. Handy since some of NitS is set there around then and involves shady […]

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