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Too Many Ideas - Posts Tagged ‘Script’

V5I: Vue Dynamics 0.3.1

Monday, June 5th, 2006

I’ve just put uploaded a minor update new version of the VueDynamics script, VueDynamics0_3_1.zip. Version 0.3.1 . It fixes a problem I found with particles not being sized properly when they are emitted or recycled. If select an object in your scene and then run the script you will get the a 150 frame roman […]

V5I: Making the Roman Candle

Friday, June 2nd, 2006

Animation: romancandle3.avi (449Kbyte DivX) The roman candle effect is a simple animation produced using Vue 5 Infinite and VueDynamics version 0.3.01 (a new version with a couple of minor improvements I’ll hopefully put out tomorrow once I’ve just done a few last checks that I’ve not added any new bugs). You can pretty much get […]

V5I: Vue Dynamics 0.3 – Now with Added Particles

Monday, May 29th, 2006

I’ve just uploaded the latest version of VueDynamics with added particle emitting capabilities. Particles can be subjected to the same forces as objects could in previous versions. Tha basic Vue objects are available as particles. They can be given a maximum age and set to be destroyed if they pass below infinite plains with the […]

V5I: Mill in Fog Take 2

Saturday, May 27th, 2006

Left my PC on overnight rendering a new version of animated fog made with VueDynamics. Increased the number of sheres from 400 to 600 and added a drift from left to right to the random walk animation with spin on the spheres. Also tried a heavier standard Vue fog in the atmosphere to fade the […]

V5I: Animated Fog

Monday, May 22nd, 2006

Here is my first stab at animated fog using VueDynamics. 400 spheres with a transmap texture and a random walk animation with spin. Mill in the Fog Animation (500KBytes DivX format) The mill is from the Fairytale Places set from Daz.

V5I: VueDynamic 0.2.1

Sunday, May 21st, 2006

I’ve just put uploaded a minor update new version of the VueDynamic script, VueDynamics0_2_1.zip. Version 0.2.1 . It fixes a problem I found with a starting frame set to anything other than 0 resulting in weird animation of objects between frame zero and the first frame of the effect being applied If you need help […]

V5I: Camera Animation Save and Load Updated

Thursday, May 18th, 2006

FuzzyVizion discovered a problem with the Vue Camera Animation Save and Load script I wrote. I’ve updated the Load script so that by default it creates a new camera (which you can choose a name for). Both scripts come in a small zip file – Camera Animation Save and Load.

Things Going Boom in Vue 5 Infinite

Tuesday, May 16th, 2006

A day later than I’d planned but here are the animations made using Vue 5 Infinite and the VueDynamics script of a space ship (From Power Fusion 3D) exploding for no good reason other than I could make Things Go Boom. The first animation is the render from Vue. The second has been enhanced with […]

Mission Mundane

Sunday, May 14th, 2006

So having gotten my thought on Mission Impossibe (like anyone cares) off my chest here is the rest of my Sunday. Two or maybe three hours spent doing some really boring reading about my pension including House of Commons reports (Dull), company statements (Dull and Unhelpful) and campaign web sites (Biased). Time I’ll never get […]

V5I: VueDynamic 0.2

Saturday, May 13th, 2006

Note: VueDynamics is no longer available. Edit: See http://www.impworks.co.uk/vue/vuedynamics.php for the latest bug fixed version. I’ve just put uploaded a new version of the VueDynamic script, VueDynamics0_2.zip. Version 0.2 includes two new options for how starting forces are applied (horizontal explosive and 3d explosive. There are also new options to add a variety of rotation […]

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