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Too Many Ideas - Posts Tagged ‘Vue’

Past Lies

Tuesday, April 17th, 2007

Three blog posts in a day here and several more on Vue News and Disavowed-1010! I didn’t want to finish today without giving Kim’s new book a proper plug… I’m not going to pretend to be a big reader of romantic fiction. Until I read Kim’s previous story Buying Mackenzie’s Baby I think the last […]

Vue Eruption

Tuesday, April 17th, 2007

The picture originally intended for last night’s post about Creating a Bifurcated Lava Flow in Vue Infinite was waiting for me when I got up this morning. Rendered in Vue 6 Infinite and resized for uploading to the web.

Creating a Bifurcated Lava Flow in Vue Infinite

Monday, April 16th, 2007

An updated and edited version of my earlier blog post on making a Bifurcated Lava flow in Vue is now available on the impworks web site as Creating a Bifurcated Lava Flow in Vue Infinite. While making an image to go with this I’ve been playing with some of the new tools in Vue 6 […]

New Vue Python Script: Terrain Matcher

Tuesday, April 10th, 2007

Have you ever wanted a plateau on your terrain that a building can stand on or to cut a flat road through a scene? Here is a new Python script for Vue 6 Infinite and Vue 6 xStream to make doing both of those easier. It appeared as a work in progress yesterday (Terrain Sculpting […]

Terrain Sculpting Python Script WIP

Monday, April 9th, 2007

Making a terrain for a model to stand on can be a time consuming process in Vue. I know a couple of tricks to make work but I wanted something to make it easier. A python script seemed the obvious answer. I’ve been hacking around with it all weekend. It’s not ready for public release […]

impworks Web Site Maintenance

Tuesday, April 3rd, 2007

Just the usual round of boring web site maintenance on my impworkssite tonight, some tweaking on the Vue Squidoo Lens, the Vue Python Squidoo Lens, the Vue google search and my Disavowed-1010 blog. Dull but all neccessary.

A Vue Accident Waiting to Happen

Monday, April 2nd, 2007

I was messing around with Vue and Apophysis a free fractal flames generator for Windows. The render is a simple sphere with a texture derived from a single fractal flame applied to it. Just a quick render without a lot of thought about composition but still there is something rather dynamic about the flames.

Thursday Thirteen #3

Thursday, March 29th, 2007

Thirteen Things about where I (Mark Caldwell) get too many ideas Cutting the grass with my hands are full of gardening implements so I can’t write them down Reading magazines especially New Scientist, history magazines and back issues of New Internationalist Overheard snatches of conversations on the bus, in a bar, in a cue or […]

Cell Shading Tutorial from Brady Mac

Wednesday, March 28th, 2007

I got a sneak peak at Brady Mac’s new Toon shading tutorial for Poser and Vue this week. It’s a very simple and effective way of bringing the two applications together to produce a different type of image. The picture above is the first one I made following the tutorial after a few quick test […]

Thursday Thirteen #2

Thursday, March 22nd, 2007

Thirteen Things about Mark’s graphical workflow… 1. Vue 6 Infinite: for creating landscapes and producing 3d images. 2. Poser 7: to create characters that I use in Vue. 3. Paint Shop Pro 7: for post work and texture making. 4. Expression 3: for creating vector art, post processing and texture making. 5. Serif Page Plus […]

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