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Too Many Ideas - Archive for the ‘Gaming’ Category

The Raid Notes for Role Players

Friday, May 25th, 2012

With some films I find the fun is trying to pick a game that would best fit gaming the film.  The Raid isn’t one of those films.  With the raid the question I find myself asking is how many games can it be fitted into as a scenario? At the most obvious level it’s a […]

Building Maps for Role Playing with Vue

Monday, February 13th, 2012

I quite often make maps and other diagrams for games I’m running using Vue and other computer graphic software.  Over the weekend I was messing around with GeoControl2 and it randomly produced a landscape I quite liked the look of but I don’t have a game it fits with at the moment.   So I thought […]

Ragnarok 58

Tuesday, March 29th, 2011

Issue 58 of Ragnarok (the journal of the SFSFW) landed through my post box today including my article for Wessex Games’ Strange Tydes The Bare Belly Coast. Immediately spotted an editing error I’d made where I’d truncated a sentence… “The alliance with the Orcs eventually saw it added it to their empire as a protectorate […]

Accretion

Friday, March 18th, 2011

When I took this picture of buildings all jostling for space with each other on a Liverpool street I was going to just post it as a throw away picture post. However this was one of the views, with its variety of buildings from different eras, that inspired my render Accretion City. So I thought […]

Ragnarok 58 Coming Soon

Friday, March 11th, 2011

Ragnarok Issue 58 is at the printers according to the SFSFW blog so my Bare Belly Coast article for Wessex Games’ Strange Tydes will soon be available in lovely print form. Time to finish off the Strange Grogge companion article.

Victorian House Model Extensions

Sunday, January 23rd, 2011

I noticed last year that the 25mm version of my cardboard house models had picked up a steady stream of downloads. When I originally posted them back in 2007 there didn’t seem to be a lot of interest so I’d never really followed up on them. Now there is I had a dig and found […]

Are Zombies Past their Sell by Date?

Thursday, October 7th, 2010

Now a few years ago a famous game designer pointed out that all successful RPGs include zombies.  I think it was Robin D Laws but I could be wrong.  This was extended by others to suggest that a game could be made a success by including zombies.  Back then zombies were the preserve of horror […]

7th Sea: The Green Men of Avalon

Friday, September 3rd, 2010

The Green Men of Avalon are an order of heroes I created for my 7th Sea game.  Little is known of them except their public appearances as escorts to the Queen on public occassions.  Here tonight for your enjoyment I post their unique weapon and fighting school.

The Bare Belly Coast Away

Thursday, August 26th, 2010

Just sent off an article for Ragnarok a group of desert countries for Wessex Games’ Strange Tydes.  Along with details of each nations navy there are also new ship options including Lateen Rigging, naptha projectors and early cannons. The last bit of work tonight was to draw a map to go with the article.  I […]

7th Sea Burning & Ravenloft Ablaze

Thursday, August 19th, 2010

My 7th Sea feature review was my first article for Valkyrie. Its one of my favourite games of all time. At university I took a course on fire relating to building design. So when I was talking to a ‘zine (that I don’t think ever appeared) about 7th Sea articles and they were planning other […]

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