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Too Many Ideas - Archive for the ‘Role Playing Game’ Category

Sketch Elevation

Sunday, March 14th, 2010

I’ve been writting the next adventure for the role playing game I’m occassionally running today.  As well as the traditional overhead map of one of the key locations I’m considering using elevations of the streets to help players visualise their surroundings.  The small sample above is a section from a trial elevation I sketched tonight. […]

Hand me my Chainsaw of Editing

Thursday, July 23rd, 2009

The rebuilding and post launch work on impworks is now pretty much done which means I can get back to other projects.  tonight I’ve taken an editing chainsaw to a 120 page text which is the core design for a game and so far I’ve cut it to 60 pages.  Now I’m at the hard […]

How to Open a Door

Wednesday, July 22nd, 2009

I’ve posted an updated excerpt from an article I wrote for Valkyrie Magazine issue 25: Open the Door on how characters go through doors in different games.

Hold on a Minute Lads, I've got an Idea!

Saturday, November 22nd, 2008

I wrote an article on heist movies, You’re Only Supposed to Blow the Bloody Doors Off!!! , for Valkyrie issue 25 several years ago. I’ve been working on game ideas related to that and to a detective based game for quite a while either as a role playing game or as a wargame. I’ve been […]

A few Words Here and a few Words There

Tuesday, September 9th, 2008

Since I seem to be back to more regular blogging a quick post for tonight… Put the finishing touches to the second in a series of article for Ragnarok earlier tonight. One of those times when looking over some old stuff you get a fresh look at it and realise what it was lacking. In […]

Lets Go To The Castle At Night…

Friday, April 11th, 2008

… He won’t be expecting us then. A line from one character when friends of mine when playing the original Ravenloft adventure. I wasn’t actually there but I’ve heard it so often it almost feels like community property. I’d played the same scenario back in college so it made sense to me. Back on the […]

101 Ways to Lose Time #23

Tuesday, April 1st, 2008

I was doing some tidying up and sorting out over the weekend when I came across the files of notes from my old gaming campaigns I ran at University. Leafing through them was a bad idea as I found the Ravenloft campaigns I ran for several years as introductory games for freshers. Some would say […]

The Plot Vanishes

Tuesday, March 18th, 2008

Prosaic plot twists, stilted dialogue, unbelievable characters, outmoded attitudes and sinister bad guys who are rotten foreigners to boot! No not the latest sequel from Sylvester Stallone but the 1938 Hitchcock classic The Lady Vanishes which I’ve just been to see at the Liverpool Philharmonic an action, comedy thriller from another time. I enjoyed it, […]

Gary Gygax

Friday, March 7th, 2008

I wasn’t sure if I was going to post about the passing of Gary Gygax. I came to role playing just as 2nd Edition AD&D took hold so many of his classic works past me by. However the hobby he was one of the founders of has been an influence on my life along with […]

Paper House for Gamers Updated

Monday, September 24th, 2007

A month ago I posted a beta version of a simple models house for wargamers and role players. I’ve had some feedback on it: a request for chimney stacks, variations of the ends and an extension for the ends. I’ve also added some assembly instructions too. I’ve posted the first of the PDFs this morning […]

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