The rebuilding and post launch work on impworks is now pretty much done which means I can get back to other projects. tonight I’ve taken an editing chainsaw to a 120 page text which is the core design for a game and so far I’ve cut it to 60 pages. Now I’m at the hard part: cutting stuff I want to keep, stuff that took hard thinking or hard research. I’ve a simple incentive. I know that if I get this right and this text ends up in print then there is a chance I can see the cut material in print as supplements.
So tomorrow its away with the chainsaw and out with the pruning knife.