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Too Many Ideas - Posts Tagged ‘Vue’

First Vue News Interview

Monday, May 12th, 2008

I’ve just posted the first Vue News blog interview Monsoon and Wabe: Burning Up the Vue!

Definitly Too Many Ideas

Thursday, May 1st, 2008

I’m having one of those weeks where I just seem to be constantly juggling projects… I’ve almost finished Dirk Dangerous and the Giant Balls of Doom. I’ve been retooling some of my old Ravenloft adventures for a more recent version of D&D. I’ve been answering questions about Vue 6 Tutorial: Cloud Layer Sculpting. I completely […]

Vue Lighting Rig #16: Three Point Lighting- Part 3

Monday, April 21st, 2008

Last week in part 2 of Vue Lighting Rig #16: Three Point Lighting – Part 2 I covered two variations on a three point lighting rigs. Tonight I’ll cover another of the variations. Again the key light is at 30 degrees to the horizontal and 45 degrees from the front of the subject to be […]

Vue Lighting Rig #16: Three Point Lighting- Part 2

Monday, April 14th, 2008

Back in part 1 of Vue Lighting Rig #16: Three Point Lighting I said I’d work through renders from some of these different rigs. Tonight I’ll cover two of the variations. Both of them place the key light at 30 degrees to the horizontal and 45 degrees to the subject to be lit. The fill […]

Moments of Inspiration and Vue

Wednesday, April 9th, 2008

I’ve been playing with the trial version of Moments of Inspiration (MoI) a handy 3d modelling package which has a striking resemblance to Rhino. Thats unsurprising since it was created by the original develoer of Rhino. Fortunately MoI is about 1/10th the price of Rhino. The image above is a render of the second model […]

Dizzy!!!

Monday, April 7th, 2008

Dizzy, I’m so Dizzy, my head is spinning Like a whirlpool, it never ends And it’s Vue [girl], making it spin you’re making me dizzy Yeah! After several frought attempts I’ve finally cracked getting rotation from a Vue scene into pyODE. The library I though would do the job may do in the right set […]

Vue Spin me Right Round Baby Right Round

Friday, March 28th, 2008

So my ongoing experimentation with pyODE is making some progress. I can now get data rotation data out of pyODE into Vue 6 Infinite to change the objects angles. I found some code to turn pyODE’s 3×3 matrix in to a Euler angle. Once in a while it does go a bit mad on the […]

The Only Way is Up?

Monday, March 24th, 2008

Just which up would that be? Hopefully you wern’t looking for the lyrics to a 1988 hit by Yazz and the Plastic Population and thought the title included punctuation. If you were I hope you’ll accept my appologies and leave quiety back to google or whatever search engine sent you here… I’ve spent part of […]

Vue Lighting Rig #16: Three Point Lighting

Monday, March 17th, 2008

I’ve covered a selection of theatrical lighting rigs already that use three lights. I was sent an e-mail asking if I’d show a definitive version of the classic three point lighting rig used for film, television, photography and computer graphics. I’m not going to claim to have any experience of using this rig, I have […]

Maelstrom in a Blog Post

Wednesday, March 12th, 2008

I wasn’t expecting to cause a bit of a fuss with my post on the Vue News Blog about some SFX from the reimagined Battlestar Galactica episode Maelstrom. I’ve had several e-mails: some supporting my theory, some suggesting alternative solutions and one telling me it’s not news so I shouldn’t have posted it!

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