Too Many Ideas - Posts Tagged ‘3d’
Last Weeks WW Image
Tuesday, May 22nd, 2007I ment to post this explanation night but I was really tired so I had an early night and couldn’t get to sleep till well past 2AM. Anyway less of my problems you didn’t come here to hear me moan on… The picture I posted last week for Wordless Wednesday, Duel 2 that several people […]
Face Shop Pro – Just Not Ready for the Big Time
Sunday, May 13th, 2007I’ve never returned a product to Daz before but Face Shop Pro just didn’t live up to the product description for me. I’ve given it quite a lot of time. I’ve read the manual. Repeatedly. The morphs were, saddly, either too uneven to be worth using or had strange bits that stuck out. A couple […]
Google Watch
Friday, May 11th, 2007I’ve been using the new version of Google Analytics for a couple of day. Some really nice improvements have been made. A lot of it is simple stuff like dumping the pointless 3d effect from graphs to make them easier to read. The world map is now in many ways more useful as it shows […]
Making Tree on a Hill
Tuesday, May 8th, 2007Last weeks picture I made for WW was made entirely in Vue. I started with Vue’s default settings. I began by creating a terrain object. In the terrain editor clicked on the erode button till the default mountain became a smoother hill shape. I resized the terrain to fit the picture I had in mind […]
Face Shop Pro – First Impressions
Monday, April 30th, 2007I picked up Face Shop Pro from the Daz web site earlier. So far my impressions of it are so so. When I tried it on the M3 head model they include with it the resulting mesh looks pretty good but Poser didn’t like it as a morph target which makes it pretty useless. So […]
Creating the Inventor's Work Bench
Friday, April 27th, 2007The picture I used for my Wordless Wednesday this week was made for the latest issue of Ragnarok. Various 3d models were assembled in Vue 6 Infinite but this one could have been made in any version of Vue. I’ll start with the easy bits. The bench itself is a cube with the old wood […]
Ragnarok 52 Cover Illustration
Sunday, April 22nd, 2007Here, by popular demand, is a bigger version of the picture that is on the cover of Rag issue 52. I’m a bit embarrassed by it because it was a test that was thrown together in about 20 minutes using Poser 7 and Vue 6 Infinite (although this one could have been made is Vue […]
Cell Shading Tutorial from Brady Mac
Wednesday, March 28th, 2007I got a sneak peak at Brady Mac’s new Toon shading tutorial for Poser and Vue this week. It’s a very simple and effective way of bringing the two applications together to produce a different type of image. The picture above is the first one I made following the tutorial after a few quick test […]
Thursday Thirteen #2
Thursday, March 22nd, 2007Thirteen Things about Mark’s graphical workflow… 1. Vue 6 Infinite: for creating landscapes and producing 3d images. 2. Poser 7: to create characters that I use in Vue. 3. Paint Shop Pro 7: for post work and texture making. 4. Expression 3: for creating vector art, post processing and texture making. 5. Serif Page Plus […]
Thursday Thirteen #1
Thursday, March 15th, 2007Thirteen Things random things about Mark Caldwell 1… I remember far too many useless facts for my own good but can’t remember a thing if I’m on a quiz team. 2… Being in high up places doesn’t bother me. My fear is unsteady high places I may fall off. 3… I’ve just joined the moderating […]